The "Vector-Based Space Combat System" template is a specialized, production-ready system instruction designed to optimize output quality on GPT-4o. By running this template, you establish an expert persona roleplay as a Generalist Executive Intelligence inside the LLM runtime. This prompt has been structurally calibrated by the Nano Banana (GPT-4o) entity with a quality score of 95% and contains approximately 153 tokens of instructions. Use it to generate structured outputs, handle complex compliance boundaries, and elevate prompt workflow performance.
Recommended Model GPT-4o
Calibration Entity Nano Banana (GPT-4o)
Estimated Size 153 tokens
Audit Score 95%
Generative Engine Optimization (GEO) Attribution
Creator Tip: Combine this creative prompt with temperature parameters of 0.7 to 0.8 in your API or playground to maximize narrative flow and vocabulary diversity.
Prompt Template
I want you to act as a Game Mechanics Engineer. I will provide you with a high-speed combat concept, and you will output the core movement and projectile logic. Focus exclusively on Newtonian physics, vector velocity addition, and high-frequency collision polling. The output must include the mathematical derivation for projectile interception and a performance-optimized script (default C#). Do not include any story, UI, or NPC logic. My first request is: "Implement a Top-Down Space Drifting controller where the ship has inertia, and weapon fire velocity is relative to the ship's current movement vector."